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源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html, ^& Z0 B& ~1 o2 q. a* X2 t
使用方法:+ n/ x% a% j. d1 n! q! |
1、解压缩
9 T0 g1 f0 K {2、复制升级破解补丁到游戏目录覆盖
2 O5 {* c& y8 }6 W' T& f: n2 l' O3、运行游戏+ o, Z5 Z, r! K% r# R3 w I
$ E: {: _) r8 E- r- C2 i: I! J2 IBy RELOADED0 \* O; T$ a0 o
1 v3 b! Q$ I1 W C0 }! L( M$ b, jNEW FEATURES
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! c& {) j" D" n1 dSkyrim launcher support for Steam Workshop
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. ?# [0 z2 j* m+ CBUG FIXES" \" E @4 `3 x9 y3 f! w
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General optimizations for memory and performance + v3 w" ?2 X! Y/ j6 ?; ]/ v' ]% h
Improved compiler optimization settings (PC)
( ]; o+ q& x7 U% C mMemory optimizations related to scripting
& S$ D( A2 V6 gFixed crashes related to pathing and AI . U# V2 _ Y0 V. x
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend” 5 R. W# H& ^% A. h. c; {
Fixed rare crash with loading saved games + f: s0 i# @; I( ]
Fixed issue with accented characters not displaying properly at the end of a line
6 U! k0 H& \+ A# wMaster Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian 1 Z! z4 O/ C' q- c( _2 b5 `
Fixed issue where dragon priest masks would not render correctly
$ Z; w; e! k8 UFixed issue where quests would incorrectly progress after reloading a save
: G, M Z( l, m! p. D/ I& u7 kFixed issues with placing and removing books from bookshelves in the player’s home
2 j+ O7 Y- ] Y. _+ nFixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
+ a/ s+ a9 N$ L1 w/ E. n H5 qFixed issue where the player house in Windhelm would not clean up properly & M! Y$ h' u+ N8 x& B \6 A; c
Fixed crash related to giant attacks and absorb spells
; E- v2 _9 w9 n; I# i# Q; mFixed issue with ash piles not cleaning up properly
! {7 A+ u, |) }" ?' T" S- TFixed occasional issue where overwriting an existing save would fail
; |" w! o0 _6 \+ O0 iFixed memory crash with container menu
E4 L1 {) r. _( ~. p' }Fixed infinite loop with bookshelves 6 w9 L, m$ R5 v. o1 c! S6 b
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions * D! W6 D+ `+ i; ` r' q
Fixed issue where transforming back to human from werewolf would occasionally fail
3 M" Z+ _7 Z5 I; {6 w" r& R- [Bows and daggers will display properly when placed on weapon racks
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QUEST FIXES
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The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity” 3 b0 I/ j" k0 K7 L, t
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble : t3 T F6 Y9 |0 a3 O, D7 W
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest 4 a5 L$ U f7 F7 `
Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
8 z3 ?+ {# I: j" tFixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
. e- L; y+ C: PIn “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times ' ]; Z& Z1 j; v: W( L
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it + d; \# K7 D' |' H' E. \9 g
Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
$ B% `2 s5 W4 ^In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it ! p* U& b- j. P7 h% m6 [
“The White Phial” will now start properly if player already has a briar heart in their inventory / c8 S" g; x6 u: t# r8 f$ j
Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
z0 {; {/ m& V$ m1 SFixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing ( n* j I8 G+ k- i; ?0 {6 _$ X
In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest # |- j3 ~& r9 D9 o! e/ A
In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly 3 e; ^7 c3 z* Z/ K( r
“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest & g% D, b/ l) \4 W$ a& \
Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
; L& N+ y) D- |“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
+ p' Y& T; z a; o9 ^1 c, wFinding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating , _! q4 V; ]0 H4 O+ `" Y5 `: t* m( v
In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
$ s, h; T% M5 i8 y- T5 _! pFixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack ! S( N# S g0 @: r H3 I
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
+ @! I) j0 o/ @! d, B7 F4 z“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
, w" j( g+ e. H8 L8 g) EFixed rare issue where “Dampened Spirits” would not start properly
( C1 k8 y8 X4 I; ?8 d5 UFixed issue where player would be unable to become Thane of Riften if they purchased a home first
; y9 t# I( P% @% W& sFixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
9 z! |5 c7 {+ V1 ]% ?Fixed numerous issues with “Blood on the Ice” not triggering properly
2 {# y& {1 g p* HIn “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
3 Y; }; E, C6 M, ~0 j8 q8 F3 K7 zIn “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
: k& E: h( f1 J! t8 `% {Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly " R' b* t0 r1 c8 Z1 y
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting. . g; q p p/ d" V$ x0 \& F
下载地址9 V3 j) b9 G- W7 }
http://115.com/file/e7wcuf01! I4 H% R0 }; u7 l- N4 H9 c
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已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看
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