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源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html7 Y& k0 F9 m' j! s% m5 {) e
使用方法: y% _: c% d- D7 ?4 v) p
1、解压缩1 X) }& h& `/ ~, G# i
2、复制升级破解补丁到游戏目录覆盖
; m& O9 l9 M- @/ H5 v/ x3、运行游戏# O8 D6 |% D1 R
9 N8 l" w B* B, ]" `4 ?By RELOADED
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NEW FEATURES
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, j& l! p1 N: h& }0 W% |2 \4 }! x* ZSkyrim launcher support for Steam Workshop
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# o, i j& H+ l, |( dBUG FIXES
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General optimizations for memory and performance 8 N9 ^2 p# p, |) B+ M! C( [
Improved compiler optimization settings (PC)
3 P$ r3 t- k/ k- _) w9 eMemory optimizations related to scripting 4 L9 _8 t( ~+ h+ K0 C6 z
Fixed crashes related to pathing and AI & u- e/ z# M8 H ~
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
: @) @) b' g# z6 YFixed rare crash with loading saved games & `$ w: O( h( I
Fixed issue with accented characters not displaying properly at the end of a line
4 D* d" `- ]$ @4 z- g, VMaster Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian 5 E& C. e* X1 W6 c/ U
Fixed issue where dragon priest masks would not render correctly ) ^+ I0 D* c7 M, p, |, V
Fixed issue where quests would incorrectly progress after reloading a save * q& d5 N; m: ?3 \ t6 ~
Fixed issues with placing and removing books from bookshelves in the player’s home 7 b2 Y/ m" n1 p8 H! z2 ~: Q
Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
- t. C* j* ^/ W6 E/ DFixed issue where the player house in Windhelm would not clean up properly 6 i% n8 f' f1 I5 }$ c9 D U4 ~% H8 T( j+ o
Fixed crash related to giant attacks and absorb spells ! w# R+ u% u8 I& U0 c/ I6 H( q( }* j( H
Fixed issue with ash piles not cleaning up properly $ G- G6 u0 K, k1 g- s
Fixed occasional issue where overwriting an existing save would fail
8 u( \/ S7 d3 j0 @Fixed memory crash with container menu
4 \" P) e6 N4 J( j0 n' ?Fixed infinite loop with bookshelves
) ]2 \) K' ?! ]- o; s' mFixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions 8 k; {3 g! ]. c$ O8 W
Fixed issue where transforming back to human from werewolf would occasionally fail 1 N. f3 P; g6 z
Bows and daggers will display properly when placed on weapon racks 0 n' _0 o& b; o; V! f$ Q
2 z; O" C8 {1 P# wQUEST FIXES+ J7 ]1 ^ K/ e3 f, j
% M7 ]1 k; Z( A) j. CThe Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity” & ~* x4 d8 |; G8 O5 C/ o' u, N
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
- m* c1 d$ s$ E- v' VFixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
( B2 k+ B4 `- Z! O+ T Y0 J" _Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
$ c* \4 @6 ?8 G$ ~" f7 MFixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests. 9 r$ Y# h. V) }
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
# ~- x4 K3 x* M5 w, `- }In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it 7 ^ M# \# a2 q; e1 y7 W/ b5 b
Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible / W3 z9 n4 W6 g. _" ]" V
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it ; j3 K- x9 s: q0 h! T# y' P
“The White Phial” will now start properly if player already has a briar heart in their inventory ) i: b. K) E0 }- d' H7 H+ p
Player can no longer get stuck in Misty Grove after completing “A Night to Remember” & a1 r8 P( d3 D. N1 l# ^. Z* ?7 t2 m
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
' W& w* o# X/ u" ^5 C" tIn “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest % ?% J2 `+ c" r
In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
- l) Z- F7 z5 N% k- a“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
* y% X/ m' p4 r- y4 I' z# KFixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor % R" R7 r. ]0 C% H
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory ! R* _" z) ` a; N3 ?( B
Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
" x: n# x9 Z8 ]9 hIn “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
$ H2 S8 T- D( \2 Z1 q6 [. eFixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
' e5 [' X% K- t% ]- F- IFixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it 1 `$ ^* z" P4 h N6 x( T4 {
“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest. " Q+ v2 w- I" H! \. Q
Fixed rare issue where “Dampened Spirits” would not start properly 2 S$ j* @/ u7 f4 P7 J9 j" y* Z- R& v
Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
( b: V( G/ ~6 I" q+ z: q2 z" [: fFixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine” 4 w0 M1 A* d" x; j5 z6 F$ e8 f
Fixed numerous issues with “Blood on the Ice” not triggering properly # \0 j9 p* |3 I! `8 b8 P! r
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm " _5 X4 m G* O- l
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
& H& n; k. k4 i ?+ R7 L& `Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly ( x4 y& _7 Q4 G# j
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting. : w6 M: N6 A- W/ @# b }
下载地址$ p* B8 o' o* T
http://115.com/file/e7wcuf01
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0 r8 ^; @ k2 j8 X已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看
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